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/*
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/**
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* @packageDocumentation
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* @module ui
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*/
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import { CustomToggle } from './CustomToggleItem'
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const { property, ccclass, help, executeInEditMode, executionOrder, menu } = cc._decorator
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/**
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* @en
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* ToggleContainer is not a visible UI component but a way to modify the behavior of a set of Toggles. <br/>
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* Toggles that belong to the same group could only have one of them to be switched on at a time.<br/>
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* Note: All the first layer child node containing the toggle component will auto be added to the container.
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*
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* @zh
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* ToggleGroup 不是一个可见的 UI 组件,它可以用来修改一组 Toggle 组件的行为。当一组 Toggle 属于同一个 ToggleGroup 的时候,<br/>
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* 任何时候只能有一个 Toggle 处于选中状态。
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*/
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@ccclass
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@executionOrder(110)
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@menu('UI/CustomToggleGroup')
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@executeInEditMode
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export class CustomToggleGroup extends cc.Component {
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@property(cc.Boolean)
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protected _allowSwitchOff = false
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/**
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* @en
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* If this setting is true, a toggle could be switched off and on when pressed.
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* If it is false, it will make sure there is always only one toggle could be switched on
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* and the already switched on toggle can't be switched off.
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*
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* @zh
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* 如果这个设置为 true,那么 toggle 按钮在被点击的时候可以反复地被选中和未选中。
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*/
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@property({ tooltip: 'i18n:toggle_group.allowSwitchOff' })
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get allowSwitchOff() {
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return this._allowSwitchOff
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}
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set allowSwitchOff(value) {
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this._allowSwitchOff = value
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}
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/**
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* @en
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* If Toggle is clicked, it will trigger event's handler.
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*
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* @zh
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* Toggle 按钮的点击事件列表。
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*/
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@property({ type: [cc.Component.EventHandler], tooltip: 'i18n:toggle_group.check_events' })
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public checkEvents: cc.Component.EventHandler[] = []
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/**
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* @en
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* Read only property, return the toggle items array reference managed by ToggleContainer.
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*
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* @zh
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* 只读属性,返回 toggleContainer 管理的 toggle 数组引用。
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*/
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get toggleItems() {
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return this.node.children
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.map((item) => {
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const toggle = item.getComponent(CustomToggle)
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if (toggle && toggle.enabled) {
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return toggle
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}
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})
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.filter(Boolean)
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}
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public onEnable() {
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this.ensureValidState()
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this.node.on(cc.Node.EventType.CHILD_ADDED, this.ensureValidState, this)
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this.node.on(cc.Node.EventType.CHILD_REMOVED, this.ensureValidState, this)
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}
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public onDisable() {
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this.node.off(cc.Node.EventType.CHILD_ADDED, this.ensureValidState, this)
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this.node.off(cc.Node.EventType.CHILD_REMOVED, this.ensureValidState, this)
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}
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public activeToggles() {
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return this.toggleItems.filter((x) => x!.isChecked)
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}
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public anyTogglesChecked() {
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return !!this.toggleItems.find((x) => x!.isChecked)
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}
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/**
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* @en
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* Refresh the state of the managed toggles.
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*
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* @zh
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* 刷新管理的 toggle 状态。
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*
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* @param toggle - 需要被更新的 toggle。
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* @param emitEvent - 是否需要触发事件
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*/
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public notifyToggleCheck(toggle: CustomToggle, emitEvent = true) {
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if (!this.enabledInHierarchy) {
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return
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}
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for (let i = 0; i < this.toggleItems.length; i++) {
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const item = this.toggleItems[i]!
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if (item === toggle) {
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continue
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}
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if (emitEvent) {
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item.isChecked = false
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} else {
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item.setIsCheckedWithoutNotify(false)
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}
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}
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if (this.checkEvents) {
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cc.Component.EventHandler.emitEvents(this.checkEvents, toggle)
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}
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}
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public ensureValidState() {
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const toggles = this.toggleItems
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if (!this._allowSwitchOff && !this.anyTogglesChecked() && toggles.length !== 0) {
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const toggle = toggles[0]!
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toggle.isChecked = true
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this.notifyToggleCheck(toggle)
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}
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const activeToggles = this.activeToggles()
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if (activeToggles.length > 1) {
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const firstToggle = activeToggles[0]
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for (let i = 0; i < activeToggles.length; ++i) {
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const toggle = activeToggles[i]
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if (toggle === firstToggle) {
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continue
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}
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toggle!.isChecked = false
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}
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}
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}
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}
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