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88 lines
2.2 KiB
TypeScript

const {ccclass, property} = cc._decorator;
import {gameMY} from './gameModule';
import {columnControl} from './columnControl';
@ccclass
export default class NewClass extends cc.Component {
@property((cc.Node))
gameModule: cc.Node = null;
@property((cc.Node))
columnControl: cc.Node = null;
private secCounter: number;
private gameModuleScript;
private columnControlScript;
protected onLoad () {
cc.log("this is ee onLoad");
// 呼叫其他 script 的方法或資源
this.gameModuleScript = this.gameModule.getComponent('gameMY')
this.columnControlScript = this.columnControl.getComponent('columnControl')
}
protected onEnable(){
cc.log("this is ee onEnable");
}
protected start () {
cc.log("this is ee start");
this.secCounter = 0;
}
tempValue = true
protected update (dt) {
this.secCounter += dt;
// 測試 cc.resources.loadDir 載入時間 ==> 結論: 約需要 0.2~0.5秒
if(this.tempValue){
if(!(Object.keys(this.gameModuleScript.item_spriteFrame).length === 0)){
cc.log(" empty to full : " + this.secCounter)
this.tempValue = false
}
}
if(this.secCounter >= 5) {
cc.log("engineer Function Update : " + this.secCounter)
this.secCounter = 0
}
}
protected onDisable(): void {
cc.log("this is ee onDisable")
}
unitTest1():void {
this.gameModule.emit('Bob', 'unitTest1 Success')
}
disableColumn():void {
// this.node.active = !this.node.active;
this.columnControl.active = !this.columnControl.active;
}
unitTest3():void {
// @ts-ignore
this.itemList = Object.values(this.gameModuleScript.itemNameMapping)
for(let i=0;i<this.columnControl.childrenCount;i++){
let a = this.itemList[Math.floor(Math.random() * 12)];
this.columnControlScript.columnItem.push( a );
let c = this.gameModuleScript.item_spriteFrame[a]
this.columnControl.children[i].getComponent(cc.Sprite).spriteFrame = c
}
}
}