material vrc/asphalt
{
technique
pass
ambient 0.5 0.5 0.5 1.0
diffuse 0.5 0.5 0.5 1.0
specular 0.2 0.2 0.2 1.0 12.5
texture_unit
texture tarmac.png
filtering anistropic
max_anisotropy 16
scale 0.1 0.1
}